turf-bezier
bezier
Takes a line and returns a curved version
by applying a Bezier spline
algorithm.
The bezier spline implementation is by Leszek Rybicki.
Parameters
line
Feature<LineString> input LineStringresolution
[Number] time in milliseconds between points (optional, default 10000
)sharpness
[Number] a measure of how curvy the path should be between splines (optional, default 0.85
)
Examples
var line = {
"type": "Feature",
"properties": {
"stroke": "#f00"
},
"geometry": {
"type": "LineString",
"coordinates": [
[-76.091308, 18.427501],
[-76.695556, 18.729501],
[-76.552734, 19.40443],
[-74.61914, 19.134789],
[-73.652343, 20.07657],
[-73.157958, 20.210656]
]
}
};
var curved = turf.bezier(line);
curved.properties = { stroke: '#0f0' };
var result = {
"type": "FeatureCollection",
"features": [line, curved]
};
Returns Feature<LineString> curved line
This module is part of the Turfjs project, an open source
module collection dedicated to geographic algorithms. It is maintained in the
Turfjs/turf repository, where you can create
PRs and issues.
Installation
Install this module individually:
$ npm install turf-bezier
Or install the Turf module that includes it as a function:
$ npm install turf